# How to Use Texture Edit

> URL: https://help.meshy.ai/en/articles/11936711-how-to-use-texture-edit
> Language: en
> Last updated: 2026-07-27T05:40:11Z

Our **Texture Edit** tool lets you customize the look of 3D models you've already generated. You can change colors, add patterns, or apply entirely new textures to specific parts of your model.

# 1. Navigating to Texture Edit

Once you've generated a 3D model, you'll see a **Texture Edit** icon on the bottom middle section of your screen:

![](https://cdn.meshy.ai/webapp-assets/help/47775e97e14656d2-how-to-use-texture-edit.webp)

By default, you will be in Free Camera Mode, with the left part of your screen showing your model and history of edits once you make them:

![](https://cdn.meshy.ai/webapp-assets/help/2d55661b5c78a8dd-how-to-use-texture-edit.webp)

Please note: the original texture will be shown in this window, and not the PBR preview if you had that selected previously.

## 2. Selecting Your Mesh

Before you can edit, you need to select the part of the model you want to change.

- **Click** on a specific part of your 3D model. For example, if you have a model of a knight, you can select just the helmet, the sword, or the shield.

- Once selected, the chosen area will be highlighted with a light green outline:

![](https://cdn.meshy.ai/webapp-assets/help/91f5867ef25e1a12-how-to-use-texture-edit.webp)

- You use either a brush or lasso tool, and select the size of the brush. There is also an erase button, a toggle on/off selection button, and trash icon to delete your selection:

  ![](https://cdn.meshy.ai/webapp-assets/help/dd58c7411957fb5a-how-to-use-texture-edit.webp)

## 3. Writing Your Prompt

Now it's time to describe the new texture you want. In the prompt box, type a clear description of the new look:

![](https://cdn.meshy.ai/webapp-assets/help/a9ca1a5f7b85da5e-how-to-use-texture-edit.webp)

- **Be specific:** Instead of "change to a different texture," try "a shiny, bronze texture with intricate carvings."

- **Use descriptive words:** Mention colors, materials, and styles. For example, "a vibrant red, velvety material," or "a weathered wooden texture with visible grain."

- **Examples:**

  - `A smooth, dark-blue, metallic texture`

  - `A rustic leather texture with small stitches`

  - `A vibrant, cartoonish flame pattern`

- You can important your original text prompt, and add/edit from there.

- The **Prompt Influence Strength** allows you to control how much of an impact your prompt will have on the final texture result. Higher values will create a stronger effect, while lower values will not enhance the texture selection as much.

## 4. Generating the New Texture

After you've written your prompt, click the **Retexture** button:

![](https://cdn.meshy.ai/webapp-assets/help/892fef0c26bb8b32-how-to-use-texture-edit.webp)

Meshy will then create a new texture and apply it to the selected part of your model. This may take a few moments.

## 5. Applying or Discarding the New Texture

You'll receive three versions of the texture, which you can choose from on the left side of your screen:

![](https://cdn.meshy.ai/webapp-assets/help/3259b1b58d1918db-how-to-use-texture-edit.webp)

- Clicking each one will show a preview of the texture on your model, on the right side of the screen.

- **Apply:** If you like the new texture, click **Apply** to save the changes to your 3D model.

- **Discard:** If it's not what you were looking for, click the trash can icon and try writing a new prompt.

## 6. How to use Brush Tools

Under this icon, there are three brush tools you can use:

![](https://cdn.meshy.ai/webapp-assets/help/53594ea531680e63-how-to-use-texture-edit.webp)

- Healing Tool - will use the surrounding colors and patterns to heal any spot that you brush over.

- Stamp Tool - hold Ctrl/Command, and click on the spot that you want to replicate with using the brush tool. Then, click and drag on your texture to paste the cloned area.

- Solid Paint Tool - select any color from the color menu, and paint over your texture. Blur can be added as well.

## 7. Saving Your Final Model

Once you're happy with all your changes, click the **Save** **to Model** button to create a new model of your newly textured 3D model. This will not replace the original model in your collection.