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How do I prevent overlapping model textures in Unreal Engine?

How to prevent issues when importing multiple models into the same folder in Unreal Engine.

Updated over a week ago


​Problem:
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When using Unreal Engine and importing multiple Meshy models directly into the same UE folder, there is the issue of overlapping textures due to the names of the files.
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Solution:

  1. Create a new folder in Unreal and then import the model.

  2. Create a subfolder under the Content folder and then import the model into the subfolder.

  3. Create a new subfolder each time you import a model.

  • It is recommended to use our Unreal Engine Plugin. Through our UE bridge plugin, the model will automatically create a new folder for import, and there will be no problem with texture cross-use.

UE plugin download and opening entrance:

You can read out unreal Engine plugin documentation here - https://docs.meshy.ai/en/unreal-plugin/bridge-to-unreal

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