Overview
The Meshy Roblox Bridge lets you transfer 3D models directly from your Meshy workspace to your Roblox account — no manual downloading or re-uploading required. This article covers connecting your account, sending models, finding them in Studio, and resolving common errors.
Prerequisites
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Meshy account on the Pro plan or higher
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Meshy Roblox Bridge app downloaded and running on your computer
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A Roblox account
Step 1: Connect Your Roblox Account
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In your Meshy workspace, open the DCC Bridge menu.
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Select Send to Roblox.
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Click Connect in the dialog that appears.
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A Roblox authorization page opens in your browser. Complete the OAuth flow:
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Log in to your Roblox account.
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Review the requested permissions.
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Select the account to authorize.
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Confirm and grant access.
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Click Done.
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The Bridge app will confirm the account has been connected successfully.
Switching Accounts
To connect a different Roblox account, use either method:
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Via the Connect dialog — Click Switch Account at the bottom to disconnect and restart authorization.
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Via the DCC Bridge menu — Hover over the Roblox item and click the user-switch icon.
Step 2: Prepare and Send Your Model
Recommended Workflow
For best results, complete your model in this order before sending:
Generate → Remesh → Texture
Remeshing reduces polygon count and file size, which helps keep the exported GLB under Roblox's 20 MB upload limit.
Sending a Model
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Navigate to the model you want to send in your Meshy workspace.
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Open the DCC Bridge menu and select Send to Roblox.
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Wait for the upload to complete — this typically takes under a minute.
Both workspace-generated models and community models can be sent via the DCC Bridge.
Step 3: Use Your Model in Roblox Studio
After a successful upload, the Bridge app displays quick actions:
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Copy Asset ID — Copies the Roblox asset identifier to your clipboard for reference in scripts or Studio.
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Creator Hub — Opens Roblox Creator Hub to manage the asset in your inventory.
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Open in Studio — Launches Roblox Studio with a temporary scene containing your uploaded model.
To locate a model manually, go to Toolbox → Inventory → My Packages in Roblox Studio.
Upload History
The Bridge app keeps a local record of all your uploads. From the history view you can:
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Copy Asset ID, open Creator Hub, or open in Studio with one click.
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Delete an individual record using the ✕ button.
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Remove all records with Clear All.
FAQ
1.How to fix when I see "Bridge not running" message?
Cause: The Bridge desktop app is not open.
Fix: Download and launch the Meshy Roblox Bridge app, then try sending your model again.
2.How to fix when Authorization popup is blocked?
Cause: Your browser is blocking the Roblox authorization page.
Fix: Allow popups for Meshy in your browser settings, then reconnect your account.
3. What should I do if model exceeds the 20 MB limit?
Cause: The exported GLB file is too large for Roblox's upload limit.
Fix: Use the Remesh feature in Meshy to reduce polygon count before sending. Lower resolution settings during download also help.
4.What should I do if upload timeout?
Cause: Processing exceeded 3 minutes.
Fix: Check Creator Hub — the asset may still be processing and could complete on its own. Wait a few minutes, then refresh your inventory.
5.What should I do if I lost connection to Bridge during upload?
Cause: The Bridge app became unresponsive mid-upload.
Fix: Restart the Bridge app and retry the upload.
6. How to fix "upload failed" error?
Cause: A Roblox API error occurred.
Fix: Verify the Bridge app is running and your Roblox account is still connected, then retry. If the error persists, disconnect and reconnect your account.
Note: For more information, please refer to this article.