Skip to main content

Bulk Generation and Queue Strategy for Meshy Teams

Meshy Bulk Generation & Queue Planning

Teams running many generations at once need a clear strategy for queuing, concurrency, and organization. This guide covers best practices for bulk generation workflows with Meshy.

When to Batch

Batching makes sense when you have a large, predictable set of assets to generate—for example, a full set of game props or a product catalog—rather than one-off exploratory generations.

Concurrency Planning

Your plan determines how many tasks can run concurrently. Plan your batch size and submission rate around your concurrency limit to avoid hitting rate limits mid-run.

Naming Conventions

Use a consistent naming or tagging convention for batch jobs so you can track which assets belong to which run, especially when working across a team.

Webhooks for Batch Jobs

For large batches, webhooks are more efficient than polling every task individually—your system gets notified as each task completes instead of repeatedly checking status.

Asset Retention

Generated assets are retained for a limited time. Download or archive outputs from large batch runs promptly rather than relying on Meshy to store them indefinitely.

Team Permissions

Shared workspaces let teams collaborate on the same organization's credits and assets. Review member roles and permissions so batch jobs are run by the right people with the right access.

Enterprise Considerations

Teams with high-volume, ongoing batch needs should evaluate Studio or Enterprise plans, which offer higher concurrency and dedicated support for large-scale workflows.

FAQ

1. How do I avoid hitting rate limits during a large batch?

Plan your submission rate around your account's concurrency limit, and see the related rate limits article for specific error handling guidance.

2. Should I use webhooks or polling for batch jobs?

Webhooks are generally more efficient for large batches since they avoid repeatedly polling every task.

3. What plan is best for high-volume team usage?

Studio or Enterprise plans are designed for higher concurrency and larger team workflows—see the related article on the Studio plan for details.

Related Articles

Did this answer your question?