Game and film developers often need standardized character poses, like T-pose for animation rigging or A-pose for better shoulder skinning. Meshy AI makes it easy with a built-in A/T-Pose switch, available directly in both the Image and Model workspaces. You can also generate custom poses from images - perfect for posed character 3D prints!
Image Workspace
Location: You can find pose control in the model generation window in the Image to 3D workspace.
How It Works: Enable either the T or A pose toggle before clicking Generate (this costs 0 credits).
You'll then get either an A or T pose character output, ready for rigging:
Custom Pose Control
Select the "Custom" button to open the custom pose control window.
Here you can upload a posed character reference image and use it to modify your original image before generating your model.
Select "Send to Custom Pose" to generate (10 credit cost).
Your character is now custom posed!
For a full workflow tutorial, see our Custom Pose video: https://www.youtube.com/watch?v=r-413N5n0i8
Important Notes
The A/T-Pose and custom pose features are designed for humanoid characters. If your prompt or image input isn’t clearly humanoid, Meshy will still try, but results may vary.
The toggle only affects pose, not textures, materials, or other design aspects.
Pose controls are not currently compatible with any image that may be detected as NSFW, as of January 2026 (this will always result in a failed generation).




